ap

Skip to content
PUBLISHED:
Getting your player ready...

San Jose, Calif. – A convincing twin of Darth Vader stalks the beige cubicles of a Silicon Valley office, complete with ominous black mask, cape and light saber.

But this is no chintzy Halloween costume. It’s a prototype, years in the making, of a toy that incorporates technology that reads brain waves.

Behind the mask is a sensor that touches the user’s forehead and reads the brain’s electrical signals, then sends them to a wireless receiver inside the saber, which lights up when the user is concentrating. The player maintains focus by channeling thoughts on any fixed mental image, or thinking specifically about keeping the light sword on. When the mind wanders, the wand goes dark.

Engineers at NeuroSky Inc. have big plans for brain wave-reading toys and video games. They say the simple Darth Vader game – a relatively crude biofeedback device cloaked in gimmicky garb – portends the coming of more sophisticated devices that could revolutionize the way people play.

Technology from NeuroSky and other startups could make video games more mentally stimulating and realistic. It could even enable players to control video game characters or avatars in virtual worlds with nothing but their thoughts.

Adding biofeedback to “Tiger Woods PGA Tour,” for instance, could mean that only those players who muster Zen-like concentration could nail a putt. In the popular action game “Grand Theft Auto,” players who become nervous or frightened would have worse aim than those who remain relaxed and focused.

NeuroSky’s prototype measures a person’s baseline brain-wave activity, including signals that relate to concentration, relaxation and anxiety. The technology ranks performance in each category on a scale of 1 to 100, and the numbers change as a person thinks about relaxing images, focuses intently, or gets kicked, interrupted or otherwise distracted.

Boosters say toys with even the most basic brain wave-reading technology – scheduled to debut later this year – could boost mental focus and help kids with attention deficit hyperactivity disorder and autism.

RevContent Feed

More in News